
The minigame does not become accessible here until after the storyline event has occurred.Īt the top of the screen, to the right of the G Bike minigame, is the Fortune Telling. The Snow Game does not become available until Cloud returns to the party after the " Searching for the You of That Day" events.īelow the Snow Game is the Submarine Game based on the Underwater Reactor Shinra Sub Huge Materia event. To the right of the entrance is the Snow Game based on the event in " Beyond the Snow Fields " where the player snowboards from the Icicle Inn into the Great Glacier.

To the left of the entrance is the G Bike minigame based on the Midgar Expressway biking event, where the player must dispatch Shinra motorcyclists and preserve the truck. On the right of the screen is the Mog House minigame, an interactive scene with the scenario of helping Mog find a mate.

The game is largely down to chance as the system makes the opponents select their attacks in response to the player's, allowing opponents to be progressively more "challenging". It is accessed through the controls beneath the platform, and the game involves a rock-paper-scissors style system. In the center is the 3D Battler minigame, the only one that visibly takes place in the room. The three minigames that are also tied with the storyline take the player to a different screen (or module), while one is based in its own field area scenario. Most of the minigames in this room do not take place in this field. Thus only three minigames are available on the first visit. Its crowdedness can make it difficult to navigate.Ī recurring theme in this room is minigames played previously in the story: three of the five minigames available are such, but do not become available until after they have been played in the story. Referred to as "Building 2f." ( 建物2F, tatemono 2F ?)" in the menu, the second floor is another circular room filled with minigames. Some prizes are not revealed until they are bought, some are available only after a specific point in the game, and some can only be bought once. On the left a staff member allows the player to trade earned GP for items.

In the top-left there are two Wonder Catcher machines that have a chance of yielding prizes. To the left-hand side there is Arm Wrestling where the player can have a virtual arm-wrestling match with a wrestler opponent or a sumo wrestler opponent. On the right-hand side there is Basketball Game, a basketball throwing game. On the opposite side is a stairway to the second floor. A set of stairs at the bottom leads back into the Wonder Square entrance. Referred to as "Building 1f." ( 建物1F, Tatemono 1F ?)" in the menu, it features a central platform with minigames bordering the room. When the follows Cait Sith will be hidden by a costumed-person, then move on into the Chocobo Square. If the player chases Cait Sith he will enter the Wonder Square from the Speed Square. This area is briefly be revisited after Cait Sith steals the Keystone. But you will lose something dear") and uses the excuse of wanting to know how the fortune turns out to join the party. He reads Cloud's fortune ("What you pursue will be yours. This area is where Cloud meets Cait Sith, a fortune-teller cat robot riding on a mechanical Mog.

A constantly changing projection above the staircase made up of nine smaller screens in a three-by-three grid shows numerous advertisements. The Wonder Square houses its main attraction in a building accessed via stairs to the left of the entrance through a raised corridor. In the far background a screen showing a human face constantly appears. The area has a red carpet and a number of benches and street-style lamps border the floor. The entrance has chutes at the bottom labeled with the other Square names to lead to the other areas of the Gold Saucer. The entrance area is a roofless and well illuminated area that casts an orange-red tint on the sky. Final Fantasy 7 Remake Intergrade Intermission Review - Half-Measure
